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Progress Update #2
It’s time for another progress update. I’m making slow and steady progress, things can sometimes feel like they are progressing slowly, especially when there are days where I can’t put any time into the project. But It’s important to always remember that this is a marathon, not a sprint.
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Reducing scope for Alpha
I’d really like to get to a point as quickly as possible where the game is playable. I feel like it’s more important to focus on a minimal core game that everyone can enjoy, even if it’s limited in features. I could spend months working on something that is functionally identical to the original game, but that’s not ideal for the players, who have to wait longer.
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Progress Update #1
Time for my first progress update. I’m starting by trying to make sure I get the data storage implemented in the best way I can. It would be pretty easy to store data withouth much thought and planning, but with projects like this, especially when starting from scratch, it’s important to get the data right.
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Thanks for all the support!
I’ve received a lot of positive responses from the players of Dark Throne. I am grateful for all or them! Knowing that I have your support in a big help and will keep me motivated to continue working on this project. As I stated before, this is very much a passion project and something that I intend to work on in my free time.